Versita

Simulation of Capturing Airplane as a Target in Screen of Shooter by Fractal Animation Model base on Combination of Shifting Centroid Method and Translating Frame of View

Tedjo Darmanto ,Rizki Abdul Haris ,Claudia Regita ,Alaudin A.Umar ,Febrina Viska Fadia Zahwa
Keywords: IFS fractal, shifting centroid method, translating frame of view, simulation of maneuvering an airplane ,

Abstract

To capture the airplane as a target in the screen of the shooter can be simulated in fractal form. The simulation of maneuvering an airplane with a rotating twin propeller can be constructed by IFS fractal model. To simulate the rotation of an airplane’s body around its centroid, while the twin propeller rotating around their local centroid can be realized by means of the shifting centroid and to simulate the moving horizontally or vertically or both of the airplane’s center of gravity from a fixed point can be simulated by translating the frame of view on the screen. So, the complete maneuver of the airplane can be captured and locked as the target marked by the crosshair on the screen of the shooter.